Input PostProcessing.Input property Input of this post-processing public abstract ITextureUnit Input { get ; set ; } ......Render assembly Aspose.3D English...
VertexShader GLSLSource.VertexShader property Gets or sets the source code of the vertex shader public string VertexS......Render assembly Aspose.3D GeometryShader...
StencilTest RenderState.StencilTest property Enable or disable the stencil test. public bool StencilTest { get ; set ......Render assembly Aspose.3D StencilReference...
Blend RenderState.Blend property Enable or disable the fragment blending. public bool Blend { get ; set ; } See Also ......Render assembly Aspose.3D RenderState...
StrokeColor SimpleMarker.StrokeColor property Specifies the color and transparency given to the line. public Color St......Rendering.Symbolizers assembly Aspose...
Width SimpleLine.Width property Specifies the width of the line. public Measurement Width { get ; set ; } See Also st......Rendering.Symbolizers assembly Aspose...