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mesh

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  1. Build Tangent and Binormal Data for all Meshes ...

    Using Aspose.3D for Python via .NET API, developers can build tangent and binormal data for all Meshes in any supported 3D file....Tangent and Binormal Data for all Meshes in 3D Model Contents [ Hide...tangent and binormal data for all meshes in any supported 3D file. Build...

    docs.aspose.com/3d/python-net/build-tangent-and...
  2. 3D Objects|Documentation

    Articles about manipulating 3D objects in Aspose.3D for .NET....Convert Mesh of a single 3D object in PLY file Convert Mesh to Triangle...Triangle Mesh and Primitive Shape to Mesh Encoding 3D Mesh in the...

    docs.aspose.com/3d/net/3d-objects/
  3. Meshes|Documentation

    Class Libraries & REST APIs for the developers to manipulate & process Files from Word, Excel, PowerPoint, Visio, PDF, CAD & several other categories in Web, Desktop or Mobile apps. Develop & deploy on Windows, Linux, MacOS & Android platforms....Meshes Contents [ Hide ] Create 3D Mesh and Scene MappingMode...Create Polygon In Mesh Create smoothing group for mesh Generate Normal...

    docs.aspose.com/3d/net/meshes/
  4. Set up normals or UV on the Cube and Add Materi...

    How to create normals or uv data on a Mesh in Aspose.3D.... A mesh stores the key properties for...should be unit vectors. Most mesh formats also support some form...

    docs.aspose.com/3d/net/set-up-normals-or-uv-on-...
  5. Add Blind Watermark to GLB File Formats via .NE...

    C# source code to load, render and add blind watermark to GLB documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/glb/
  6. Add Blind Watermark to X File Formats via .NET ...

    C# source code to load, render and add blind watermark to X documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/x/
  7. Add Blind Watermark to U3D File Formats via .NE...

    C# source code to load, render and add blind watermark to U3D documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/u3d/
  8. Add Blind Watermark to USD File Formats via .NE...

    C# source code to load, render and add blind watermark to USD documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/usd/
  9. Add Blind Watermark to USDZ File Formats via .N...

    C# source code to load, render and add blind watermark to USDZ documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/usdz/
  10. Add Blind Watermark to GLTF File Formats via .N...

    C# source code to load, render and add blind watermark to GLTF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/gltf/