My requirement is to set the normals of a model’s faces. In my test using a single plane, I used this code for all vertices, but the normals didn’t take effect after importing into 3ds Max.
Mesh Mesh = new Mesh();
if (p…... Mesh mesh = new Mesh(); if (partObj.Normal...normalElement = (VertexElementNormal)mesh.CreateElement(VertexElementType...