EnableMaterials ObjSaveOptions.EnableMaterials property Gets or sets whether import/export materials for each object ......3D ObjSaveOptions FlipCoordinateSystem...
ComputeShader SPIRVSource.ComputeShader property Gets or sets the source code of the compute shader. public byte [] C......3D SPIRVSource FragmentShader English...
CreateIndexBuffer RenderFactory.CreateIndexBuffer method Create an IIndexBuffer instance to store polygon’s face info......3D CreateDescriptorSet CreatePipeline...
VertexElement PlySaveOptions.VertexElement property The element name for the vertex data, default value is “vertex” p......3D TextureCoordinateCom English...
Metered Metered constructor Initializes a new instance of this class. public Metered () See Also class Metered namesp......3D SetMeteredKey English Русский...
Universal3d FileFormat.Universal3d field Universal3d file format public static readonly FileFormat Universal3d ; See ......3D STLBinary USD English Русский...
Translation GlobalTransform.Translation property Gets the translation public Vector3 Translation { get ; } See Also s......3D TransformMatrix English Русский...