MaximumDescriptorSets SPIRVSource.MaximumDescriptorSets property Maximum descriptor sets, default value is 10 public ......3D GeometryShader VertexShader English...
StlSaveOptions Contents [ Hide ] StlSaveOptions class Save options for STL public class StlSaveOptions : SaveOptions ......3D to look for external file to...ThreeD.Formats assembly Aspose.3D StlLoadOptions U3dLoadOptions...
Scene SceneObject.Scene property Gets the scene that this object belongs to public Scene Scene { get ; } See Also cla......3D SceneObject English Русский 简体中文...
IPipeline IPipeline interface The pre-baked sequence of operations to draw in GPU side. public interface IPipeline : ......3D IIndexBuffer IRenderQueue English...
MapEmissive Material.MapEmissive field Used in SetTexture to assign a emissive texture mapping. public const string M......3D MapDiffuse MapNormal English...
Aspect Frustum.Aspect property Gets or sets the aspect ratio of the frustum public double Aspect { get ; set ; } See ......3D Direction English Русский 简体中文...
CurrentAnimationClip Scene.CurrentAnimationClip property Gets or sets the active AnimationClip public AnimationClip C......3D AssetInfo Library English Русский...
Description ShaderTechnique.Description property Gets or sets the description of this technique public string Descrip......3D ShaderTechnique RenderAPI English...