My requirement is to set the normals of a model’s faces. In my test using a single plane, I used this code for all vertices, but the normals didn’t take effect after importing into 3ds Max.
Mesh mesh = new Mesh();
if (p…...Family LuoHui April 23, 2026, 2:54am 1 My requirement is to set...Normal[0][1], partObj.Normal[0][2])); //浮點數1 = 0.6427876353263855...