In Aspose.3D, object animation is actually key-frame animation that animates on properties. To animate properties, you need a CurveMapping instance which maps components of a property to different curves, for example, a Vector3 property can have 3 components X/Y/Z, which will set up three channels in CurveMapping, every channel can have a set of Curves....can have 3 components X / Y / Z , which will set up three channels...camera in 3D file. In some file formats, light/camera supports target...