Create ZIP archives from XLSB files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from DWT files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from J2K files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from MSG files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from VSDM files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from MPT files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from AMF files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from TNEF files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from MOV files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from GEOJSON files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...