Create ZIP archives from CPP files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from VSTX files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from XLTM files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from KMZ files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from DJVU files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from MP3 files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from XLS files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from OST files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from ASE files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...
Create ZIP archives from X3D files in C#. Package one or multiple files, preserve names and related assets, and optionally protect the ZIP with AES....CreateEntries when a prepared directory tree should be added recursively...