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torus

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  1. Encoding 3D Mesh in the Google Draco File|Docum...

    Aspose.3D for Python via .NET API allows developers to import a 3D model, and then encode meshes in the Google Draco files. Developers can also specify the position, texture coordinates, color and normal bits as well as the compression level before encoding a mesh.... Create rectangular Torus in 3D Scene Generate Normal...

    docs.aspose.com/3d/python-net/encoding-3d-mesh-...
  2. Cast and Receive Shadows on 3D Geometries|Docum...

    Generally, some 3D file formats can store shadow related settings in geometry like FBX. Using Aspose.3D for .NET, developers can render an image by mapping shadows from the viewpoint of a light source. The image quality depends on the light source, elevation angle and distance between the camera and geometric objects....the shadows of red box and torus casted to the plane, the red...

    docs.aspose.com/3d/net/cast-and-receive-shadows...
  3. Cast and Receive Shadows on 3D Geometries|Docum...

    Generally, some 3D file formats can store shadow related settings in geometry like FBX. Using Aspose.3D for Python via .NET, developers can render an image by mapping shadows from the viewpoint of a light source. The image quality depends on the light source, elevation angle and distance between the camera and geometric objects....the shadows of red box and torus casted to the plane, the red...

    docs.aspose.com/3d/python-net/cast-and-receive-...
  4. primitives.png

    nonpremultipled deflate 743 8 8 8 8 PixelInterleaved width=551, height=743, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 743 ke......<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...

    docs.aspose.com/3d/tr/java/aspose-3d-document-o...
  5. primitives.png

    nonpremultipled deflate 743 8 8 8 8 PixelInterleaved width=551, height=743, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 743 ke......<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...

    docs.aspose.com/3d/ru/python-net/aspose-3d-docu...
  6. primitives.png

    nonpremultipled deflate 743 8 8 8 8 PixelInterleaved width=551, height=743, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 743 ke......<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...

    docs.aspose.com/3d/it/python-net/aspose-3d-docu...
  7. primitives.png

    nonpremultipled deflate 743 8 8 8 8 PixelInterleaved width=551, height=743, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 743 ke......<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...

    docs.aspose.com/3d/it/net/aspose-3d-document-ob...
  8. primitives.png

    nonpremultipled deflate 743 8 8 8 8 PixelInterleaved width=551, height=743, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 743 ke......<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...

    docs.aspose.com/3d/ar/net/aspose-3d-document-ob...
  9. primitives.png

    nonpremultipled deflate 743 8 8 8 8 PixelInterleaved width=551, height=743, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 743 ke......<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...

    docs.aspose.com/3d/ru/net/aspose-3d-document-ob...
  10. primitives.png

    nonpremultipled deflate 743 8 8 8 8 PixelInterleaved width=551, height=743, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 743 ke......<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...<|-- Pyramid Primitive <|-- Torus Primitive <|-- RectangularTorus...

    docs.aspose.com/3d/ar/java/aspose-3d-document-o...