We are working with huge 3D mesh objects and are evaluating the Aspose library.
We Aspose reads the obj or fbx files we get 1 Mesh ChildNode with a million materials. When using Assimp we get 4 meshes and 4 materials. H…...Now you can save or further process the sub-meshes } This code...MapDiffuse) is Texture tex && !meshes.ContainsKey(tex.FileName)) { var...