I’m using C# SDK to manipulate 3D model and would like to convert it to GLTF. However, I’m also looking to add “extras” attribute to some specific nodes.
How can I do this with C#?...= new LambertMaterial(); var tex = new Texture(); mat.SetProperty("type"...SetProperty("type", "mat"); tex.SetProperty("type", "tex"); mat.SetTexture(Material...