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  1. Add Blind Watermark to USDZ File Formats via .N...

    C# source code to load, render and add blind watermark to USDZ documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...EncodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/watermark/usdz/
  2. Add Blind Watermark Verification to USD File Fo...

    C# source code to load, render and add blind Watermark Verification to USD documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...DecodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/verify-watermark/usd/
  3. 通過 C# 將 USD 轉換為 X | products.aspose.com

    使用 .NET API 轉換 USD 和其他 3D 文件...// 在 Scene 對像中加載 USD var scene = new Aspose.ThreeD.Scene( "template..."template.usd" ); // 將 USD 保存為 X scene.Save( "output.x" , Aspose.ThreeD...

    products.aspose.com/3d/zh-hant/net/conversion/u...
  4. Generate Point Cloud to ASE File Formats via .N...

    C# source code to load, render and add generate point cloud to ASE documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get pointcloud object...using Merge method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/point-cloud/ase/
  5. Generate Point Cloud to X File Formats via .NET...

    C# source code to load, render and add generate point cloud to X documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get pointcloud object...using Merge method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/point-cloud/x/
  6. Convert Mesh to Triangle Mesh and Primitive Sha...

    Aspose.3D for Java API has support to convert mesh to triangle mesh with custom memory layout of the vertex. The custom memory layout of the Vertex is defined dynamically by VertexDeclaration class in the code examples....// Initialize scene object Scene scene = new Scene (); // Initialize...box ); // Add Node to a scene scene . getRootNode (). getChildNodes...

    docs.aspose.com/3d/java/convert-mesh-to-triangl...
  7. Convert USDZ to GLB in Java

    This brief tutorial explains how to convert USDZ to GLB in Java. It outlines the ordered steps, setup essentials, and includes a practical code example to build a USDZ to GLB converter in Java....initializing the Scene class Access the imported scene through the...process USDZ to GLB in Java . The Scene class automatically detects...

    kb.aspose.com/3d/java/convert-usdz-to-glb-in-java/
  8. Rendering|Documentation

    Class Libraries & REST APIs for the developers to manipulate & process Files from Word, Excel, PowerPoint, Visio, PDF, CAD & several other categories in Web, Desktop or Mobile apps. Develop & deploy on Windows, Linux, MacOS & Android platforms....Fish-eye lens effect on 3D scene and save in an image Hardware...Render a Panorama view of 3D scene 3D Modeling 3D Viewports...

    docs.aspose.com/3d/python-net/rendering/
  9. Declaration|Documentation

    Class Libraries & REST APIs for the developers to manipulate & process Files from Word, Excel, PowerPoint, Visio, PDF, CAD & several other categories in Web, Desktop or Mobile apps. Develop & deploy on Windows, Linux, MacOS & Android platforms....the template file Scene scene = new Scene ( "test.obj" ); //...// Save the OBJ file scene . Save ( "dest.obj" , FileFormat . WavefrontOBJ...

    docs.aspose.com/3d/net/declaration/
  10. Work with XPath-Like Object Queries|Documentation

    Using Aspose.3D for Python via .NET, you can select one or more objects under the current node using XPath-Like query syntax. The query syntax was inspired by XPath, so most concepts and syntax are similar, the query syntax is compatible with URL so it will be used in our cloud version in the future. ...threed import Scene from aspose.threed.entities...3D-for-.NET # Create a scene for testing s = Scene () a = s . root_node...

    docs.aspose.com/3d/python-net/work-with-xpath-l...