Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as RVM with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
Aspose 的场景类。3D API 表示 3D 场景。开发人员已经可以通过添加各种实体来构建 3D 场景。GLTF 2.0仅支持PBR (基于物理的渲染) 材质,Aspose。3D API 将非PBR材质内部转换为PBR材质,然后导出为 GLTF 2.0。...3D API 的 Scene 类表示 3D 场景。开发人员已经可以通过添加各种实体来构建...initialize a new 3D scene var s = new Scene (); var box = new Box...
C# source code to load, render and add generate point cloud to DXF documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get pointcloud object...using Merge method Call the Scene.Save method with object System...
C# source code to load, render and add generate point cloud to STL documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get pointcloud object...using Merge method Call the Scene.Save method with object System...
C# source code to load, render and add generate point cloud to FBX documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get pointcloud object...using Merge method Call the Scene.Save method with object System...
C# source code to load, render and add generate point cloud to AMF documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get pointcloud object...using Merge method Call the Scene.Save method with object System...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as 3DS with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
使用 .NET API 轉換 USD 和其他 3D 文件...// 在 Scene 對像中加載 USD var scene = new Aspose.ThreeD.Scene( "template..."template.usd" ); // 將 USD 保存為 DRC scene.Save( "output.drc" , Aspose...
C# source code to load, render and Compress DRC documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...
C# source code to load, render and Compress ASE documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...