Generally, some 3D file formats can store shadow related settings in geometry like FBX. Using Aspose.3D for .NET, developers can render an image by mapping shadows from the viewpoint of a light source. The image quality depends on the light source, elevation angle and distance between the camera and geometric objects....default, all objects in the scene cast shadows from a light source...Capture the Viewports of 3D Scene and Render to a Texture or Window...