Sample Node.js compression code for X file. Use this example code to compress X file within any Web based application....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...
使用 .NET API 轉換 USDZ 和其他 3D 文件...// 在 Scene 對像中加載 USDZ var scene = new Aspose.ThreeD.Scene( "template..."template.usdz" ); // 將 USDZ 保存為 JT scene.Save( "output.jt" , Aspose.ThreeD...
使用 .NET API 轉換 USD 和其他 3D 文件...// 在 Scene 對像中加載 USD var scene = new Aspose.ThreeD.Scene( "template..."template.usd" ); // 將 USD 保存為 3MF scene.Save( "output.3mf" , Aspose...
使用 .NET API 轉換 USDZ 和其他 3D 文件...// 在 Scene 對像中加載 USDZ var scene = new Aspose.ThreeD.Scene( "template...usdz" ); // 將 USDZ 保存為 RVM scene.Save( "output.rvm" , Aspose...
使用 .NET API 轉換 USD 和其他 3D 文件...// 在 Scene 對像中加載 USD var scene = new Aspose.ThreeD.Scene( "template..."template.usd" ); // 將 USD 保存為 STL scene.Save( "output.stl" , Aspose...
Sample Python extract assets code for DRC file. Use this example code to extract assets from DRC file within any Web based application....file via the constructor of Scene class Create zip file format...(Universal Scene Description) USDZ (Universal Scene Description...
Sample Python merger code for ASE file. Use this example code to merge ASE file within any Web based application....through the constructor of the Scene class Process usdz files and...(Universal Scene Description) USDZ (Universal Scene Description...
使用 .NET API 轉換 USDZ 和其他 3D 文件...// 在 Scene 對像中加載 USDZ var scene = new Aspose.ThreeD.Scene( "template...usdz" ); // 將 USDZ 保存為 DXF scene.Save( "output.dxf" , Aspose...
Sample Python generate point cloud code for DRC file. Use this example code to generate point cloud to DRC file within any Web based application....file via the constructor of Scene class Get pointcloud object...using Merge method Call the Scene.Save method with object System...
Sample Node.js compression code for RVM file. Use this example code to compress RVM file within any Web based application....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...