The Scene class of the Aspose.3D API represents a 3D scene. Developers can already build a 3D scene by adding various entities. GLTF 2.0 only supports PBR (Physically Based Rendering) materials, Aspose.3D API internally converts non-PBR materials into PBR materials before exporting into GLTF 2.0....Materials Conversion before Saving 3D Scenes to GLTF 2.0 Format...material to PBR material, and then saves 3D scene in the GLTF format:...