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  1. Add Blind Watermark Verification to DXF File Fo...

    C# source code to load, Render and add blind Watermark Verification to DXF documents on .NET Framework, .NET Core, Mono....scene = new Scene(file); string text = null ; //Add password to verify...GetEntity<Mesh>(); if (mesh != null ) { text = Watermark.DecodeWatermark(mesh...

    products.aspose.com/3d/net/verify-watermark/dxf/
  2. Add Blind Watermark Verification to VRML File F...

    C# source code to load, Render and add blind Watermark Verification to VRML documents on .NET Framework, .NET Core, Mono....scene = new Scene(file); string text = null ; //Add password to verify...GetEntity<Mesh>(); if (mesh != null ) { text = Watermark.DecodeWatermark(mesh...

    products.aspose.com/3d/net/verify-watermark/vrml/
  3. Add Blind Watermark Verification to AMF File Fo...

    C# source code to load, Render and add blind Watermark Verification to AMF documents on .NET Framework, .NET Core, Mono....scene = new Scene(file); string text = null ; //Add password to verify...GetEntity<Mesh>(); if (mesh != null ) { text = Watermark.DecodeWatermark(mesh...

    products.aspose.com/3d/net/verify-watermark/amf/
  4. Add Blind Watermark Verification to JT File For...

    C# source code to load, Render and add blind Watermark Verification to JT documents on .NET Framework, .NET Core, Mono....scene = new Scene(file); string text = null ; //Add password to verify...GetEntity<Mesh>(); if (mesh != null ) { text = Watermark.DecodeWatermark(mesh...

    products.aspose.com/3d/net/verify-watermark/jt/
  5. Add Blind Watermark Verification to USDZ File F...

    C# source code to load, Render and add blind Watermark Verification to USDZ documents on .NET Framework, .NET Core, Mono....scene = new Scene(file); string text = null ; //Add password to verify...GetEntity<Mesh>(); if (mesh != null ) { text = Watermark.DecodeWatermark(mesh...

    products.aspose.com/3d/net/verify-watermark/usdz/
  6. Add Blind Watermark Verification to DAE File Fo...

    C# source code to load, Render and add blind Watermark Verification to DAE documents on .NET Framework, .NET Core, Mono....scene = new Scene(file); string text = null ; //Add password to verify...GetEntity<Mesh>(); if (mesh != null ) { text = Watermark.DecodeWatermark(mesh...

    products.aspose.com/3d/net/verify-watermark/dae/
  7. Add Blind Watermark Verification to 3DS File Fo...

    C# source code to load, Render and add blind Watermark Verification to 3DS documents on .NET Framework, .NET Core, Mono....scene = new Scene(file); string text = null ; //Add password to verify...GetEntity<Mesh>(); if (mesh != null ) { text = Watermark.DecodeWatermark(mesh...

    products.aspose.com/3d/net/verify-watermark/3ds/
  8. Add Blind Watermark Verification to 3MF File Fo...

    C# source code to load, Render and add blind Watermark Verification to 3MF documents on .NET Framework, .NET Core, Mono....scene = new Scene(file); string text = null ; //Add password to verify...GetEntity<Mesh>(); if (mesh != null ) { text = Watermark.DecodeWatermark(mesh...

    products.aspose.com/3d/net/verify-watermark/3mf/
  9. Add Blind Watermark Verification to OBJ File Fo...

    C# source code to load, Render and add blind Watermark Verification to OBJ documents on .NET Framework, .NET Core, Mono....scene = new Scene(file); string text = null ; //Add password to verify...GetEntity<Mesh>(); if (mesh != null ) { text = Watermark.DecodeWatermark(mesh...

    products.aspose.com/3d/net/verify-watermark/obj/
  10. Add Blind Watermark Verification to PDF File Fo...

    C# source code to load, Render and add blind Watermark Verification to PDF documents on .NET Framework, .NET Core, Mono....scene = new Scene(file); string text = null ; //Add password to verify...GetEntity<Mesh>(); if (mesh != null ) { text = Watermark.DecodeWatermark(mesh...

    products.aspose.com/3d/net/verify-watermark/pdf/