First, I read the FBX file and generated my own file.
var scenes = new Scene();
var opt = new FbxLoadOptions() { KeepBuiltinGlobalSettings = true };
scenes.Open(fbxPath, opt);
…...3D Product Family LuoHui March 17, 2026, 9:33am 1 First, I...Thanks for your reply. lex.chou March 18, 2026, 1:13pm 2 Hi @LuoHui...