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geometry

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  1. Adición de transformación al nodo|Documentation

    TSR (Traducción/Escalado/Rotación) se usan más comúnmente en el escenario 3D, proporcionamos una clase Transform para acceder a estos en Aspose.3D....// Point node to the Mesh geometry cubeNode . Entity = mesh ;...// Point node to the Mesh geometry cubeNode . Entity = mesh ;...

    docs.aspose.com/3d/es/net/adding-transformation...
  2. NNNransformation to the Node|Documentation

    TSR (Translation/Scaling/Rotation) are most commonly used in 3D scenario, we provided a class Transform to access these in Aspose.3D....// Point node to the Mesh geometry cubeNode . Entity = mesh ;...// Point node to the Mesh geometry cubeNode . Entity = mesh ;...

    docs.aspose.com/3d/tr/net/adding-transformation...
  3. Apa itu Tata Letak Halaman di C++|Aspose.Words ...

    Mari kita cari tahu apa itu tata letak halaman. Tata letak halaman menjelaskan geometri konten yang terkandung dalam dokumen....halaman yang sesuai menjelaskan geometri konten tersebut. Perhatikan...ada konten untuk menghitung geometri, tetapi dokumen dapat ada...

    docs.aspose.com/words/id/cpp/what-is-a-page-lay...
  4. 아카이브

    아카이브...OpenLayer(dataDir + "geometries.csv", new CsvOptions() {...Console.Write($"'{feature.Geometry.AsText()}: "); Console.WriteLine();...

    blog.aspose.com/ko/gis/read-vector-layer-featur...
  5. آرشیوها

    آرشیوها...Geometry.GeometryType == GeometryType...Point point = (Point)feature.Geometry; Console.WriteLine(point.AsText()...

    blog.aspose.com/fa/gis/read-gpx-files-using-csh...
  6. Transformation zum Knoten hinzufügen|Documentation

    TSR (Translation/Skalierung/Rotation) werden am häufigsten im 3D-Szenario verwendet. Wir haben eine Klasse Transform bereit gestellt, um auf diese in Aspose.3D zuzugreifen....() # Point node to the Mesh geometry cubeNode . entity = mesh #...() # Point node to the Mesh geometry cubeNode . entity = mesh #...

    docs.aspose.com/3d/de/python-net/adding-transfo...
  7. Aggiunta della trasformazione al nodo|Documenta...

    TSR (Translation/Scaling/Rotation) sono più comunemente utilizzati nello scenario 3D, abbiamo fornito una classe Transform per accedere a questi in Aspose.3D....() # Point node to the Mesh geometry cubeNode . entity = mesh #...() # Point node to the Mesh geometry cubeNode . entity = mesh #...

    docs.aspose.com/3d/it/python-net/adding-transfo...
  8. Ajout de la transformation au nœud|Documentation

    Aspose.3D for Java API a le support pour faire pivoter les objets dans l'espace 3D. Il existe trois façons de définir la rotation de l'objet dans l'espace 3D, les angles d'Euler, le quaternion et la matrice personnalisée, toutes sont supportées par la classe Transform....// Point node to the Mesh geometry cubeNode . setEntity ( mesh...// Point node to the Mesh geometry cubeNode . setEntity ( mesh...

    docs.aspose.com/3d/fr/java/adding-transformatio...
  9. Ajout de la transformation au nœud|Documentation

    TSR (Translation/Scaling/Rotation) sont les plus couramment utilisés dans le scénario 3D, nous avons fourni une classe Transform pour y accéder dans Aspose.3D....// Point node to the Mesh geometry cubeNode . Entity = mesh ;...// Point node to the Mesh geometry cubeNode . Entity = mesh ;...

    docs.aspose.com/3d/fr/net/adding-transformation...
  10. Архивы

    Архивы...positional index of the feature geometry; Файл атрибутов dBase (.dbf)...ConstructFeature(); firstFeature.Geometry = new Point(33.97, -118.25);...

    blog.aspose.com/ru/gis/create-and-read-shapefil...