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geometries

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  1. 向节点添加转换|Documentation

    TSR (平移/缩放/旋转) 在 3D 场景中最常用,我们在 Aspose.3D 中提供了一个类转换来访问这些。...// Point node to the Mesh geometry cubeNode . Entity = mesh ;...// Point node to the Mesh geometry cubeNode . Entity = mesh ;...

    docs.aspose.com/3d/zh/net/adding-transformation...
  2. Lägga till omvandling i noden|Documentation

    TSR (översättning/skalning/rotation) används oftast i 3D scenario, vi tillhandahöll en klass Transform för att komma åt dessa i Aspose. 3D....() # Point node to the Mesh geometry cubeNode . entity = mesh #...() # Point node to the Mesh geometry cubeNode . entity = mesh #...

    docs.aspose.com/3d/sv/python-net/adding-transfo...
  3. Добавление преобразования к узлу|Documentation

    TSR (преобразование/масштабирование/вращение) чаще всего используются в сценарии 3D, мы предоставили класс Transform для доступа к ним в Aspose.3D....() # Point node to the Mesh geometry cubeNode . entity = mesh #...() # Point node to the Mesh geometry cubeNode . entity = mesh #...

    docs.aspose.com/3d/ru/python-net/adding-transfo...
  4. Transformation zum Knoten hinzufügen|Documentation

    Aspose.3D for Java API bietet Unterstützung für das Drehen von Objekten in 3D Raum. Es gibt drei Möglichkeiten, die Rotation des Objekts im Raum 3D zu definieren, Euler winkel, Quaternion und Custom Matrix. Alle werden von der Klasse Transform unterstützt....// Point node to the Mesh geometry cubeNode . setEntity ( mesh...// Point node to the Mesh geometry cubeNode . setEntity ( mesh...

    docs.aspose.com/3d/de/java/adding-transformatio...
  5. Draw a map. A sliding map with tiles.|Documenta...

    How to draw tiles and build a sliding map from them....information about features and geometries. Back-end So, our data is...already be embedded in the geometry information. For these purposes...

    docs.aspose.com/gis/he/net/showcases/sliding-ma...
  6. Draw a map. A sliding map with tiles.|Documenta...

    How to draw tiles and build a sliding map from them....information about features and geometries. Back-end So, our data is...already be embedded in the geometry information. For these purposes...

    docs.aspose.com/gis/de/net/showcases/sliding-ma...
  7. Draw a map. A sliding map with tiles.|Documenta...

    How to draw tiles and build a sliding map from them....information about features and geometries. Back-end So, our data is...already be embedded in the geometry information. For these purposes...

    docs.aspose.com/gis/ja/net/showcases/sliding-ma...
  8. entity.png

    nonpremultipled deflate 714 8 8 8 8 PixelInterleaved width=442, height=714, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 714 ke......abstract Frustum abstract Geometry Entity <|--- Primitive Entity...Entity <|-- Curve Entity <|-- Geometry Entity <|-- TriMesh Entity...

    docs.aspose.com/3d/ru/java/aspose-3d-document-o...
  9. entity.png

    nonpremultipled deflate 714 8 8 8 8 PixelInterleaved width=442, height=714, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 714 ke......abstract Frustum abstract Geometry Entity <|--- Primitive Entity...Entity <|-- Curve Entity <|-- Geometry Entity <|-- TriMesh Entity...

    docs.aspose.com/3d/ru/net/aspose-3d-document-ob...
  10. entity.png

    nonpremultipled deflate 714 8 8 8 8 PixelInterleaved width=442, height=714, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 714 ke......abstract Frustum abstract Geometry Entity <|--- Primitive Entity...Entity <|-- Curve Entity <|-- Geometry Entity <|-- TriMesh Entity...

    docs.aspose.com/3d/de/java/aspose-3d-document-o...