Developers can merge multiple meshes into a single valid mesh. They might convert all meshes of a 3D scene, a node or a set of nodes into a single mesh. In order to achieve this, there are three MergeMesh members in the Aspose.ThreeD.Entities.PolygonModifier class.... merge_mesh ( scene ) # encode this mesh into the PLY format...format a3d . FileFormat . PLY . encode_mesh ( mesh , "LAD-TOP.ply"...