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  1. استخراج الأصول من PLY تنسيقات الملفات عبر .NET ...

    C# شفرة المصدر لتحميل وعرض وإضافة أصول الاستخراج من مستندات PLY على .NET Framework ، .NET Core ، Mono....public Zip(Stream stream) { archive = new ZipArchive(stream, ZipArchiveMode...Add( string fileName, byte [] content, bool enableCompression) {...

    products.aspose.com/3d/ar/net/extractor/ply/
  2. استخراج الأصول من VRML تنسيقات الملفات عبر .NET...

    C# شفرة المصدر لتحميل وعرض وإضافة أصول الاستخراج من مستندات VRML على .NET Framework ، .NET Core ، Mono....public Zip(Stream stream) { archive = new ZipArchive(stream, ZipArchiveMode...Add( string fileName, byte [] content, bool enableCompression) {...

    products.aspose.com/3d/ar/net/extractor/vrml/
  3. Estrai risorse da AMF formati di file tramite ....

    C# codice sorgente per caricare, eseguire il rendering e aggiungere asset estratti da AMF documenti su .NET Framework, .NET Core, Mono....public Zip(Stream stream) { archive = new ZipArchive(stream, ZipArchiveMode...Add( string fileName, byte [] content, bool enableCompression) {...

    products.aspose.com/3d/it/net/extractor/amf/
  4. Estrai risorse da DAE formati di file tramite ....

    C# codice sorgente per caricare, eseguire il rendering e aggiungere asset estratti da DAE documenti su .NET Framework, .NET Core, Mono....public Zip(Stream stream) { archive = new ZipArchive(stream, ZipArchiveMode...Add( string fileName, byte [] content, bool enableCompression) {...

    products.aspose.com/3d/it/net/extractor/dae/
  5. Estrai risorse da OBJ formati di file tramite ....

    C# codice sorgente per caricare, eseguire il rendering e aggiungere asset estratti da OBJ documenti su .NET Framework, .NET Core, Mono....public Zip(Stream stream) { archive = new ZipArchive(stream, ZipArchiveMode...Add( string fileName, byte [] content, bool enableCompression) {...

    products.aspose.com/3d/it/net/extractor/obj/
  6. Middelen extraheren uit DXF bestandsindelingen ...

    C# broncode voor het laden, weergeven en toevoegen van extract-items uit DXF documenten op .NET Framework, .NET Core, Mono....public Zip(Stream stream) { archive = new ZipArchive(stream, ZipArchiveMode...Add( string fileName, byte [] content, bool enableCompression) {...

    products.aspose.com/3d/nl/net/extractor/dxf/
  7. Middelen uit X-bestandsindelingen extraheren vi...

    C# broncode om items uit X-documenten te laden, weer te geven en toe te voegen op .NET Framework, .NET Core, Mono....public Zip(Stream stream) { archive = new ZipArchive(stream, ZipArchiveMode...Add( string fileName, byte [] content, bool enableCompression) {...

    products.aspose.com/3d/nl/net/extractor/x/
  8. Middelen extraheren uit VRML bestandsindelingen...

    C# broncode voor het laden, weergeven en toevoegen van extract-items uit VRML documenten op .NET Framework, .NET Core, Mono....public Zip(Stream stream) { archive = new ZipArchive(stream, ZipArchiveMode...Add( string fileName, byte [] content, bool enableCompression) {...

    products.aspose.com/3d/nl/net/extractor/vrml/
  9. Estrai risorse da FBX formati di file tramite ....

    C# codice sorgente per caricare, eseguire il rendering e aggiungere asset estratti da FBX documenti su .NET Framework, .NET Core, Mono....public Zip(Stream stream) { archive = new ZipArchive(stream, ZipArchiveMode...Add( string fileName, byte [] content, bool enableCompression) {...

    products.aspose.com/3d/it/net/extractor/fbx/
  10. Estrai risorse da STL formati di file tramite ....

    C# codice sorgente per caricare, eseguire il rendering e aggiungere asset estratti da STL documenti su .NET Framework, .NET Core, Mono....public Zip(Stream stream) { archive = new ZipArchive(stream, ZipArchiveMode...Add( string fileName, byte [] content, bool enableCompression) {...

    products.aspose.com/3d/it/net/extractor/stl/