A Binary Large Object (BLOB) is a binary data stored as a single entity - i.e. BLOB can be an audio, video or presentation itself. A number of techniques are used to optimize memory consumption while working with BLOBs - which was already stored in the presentation or be added later programmatically. Using IBlobManagementOptions you can change a different behavior aspects regarding BLOBs handling for the IPresentation instance lifetime....virtual bool Equals ( ptr ) Compares objects using C# Object.Equals...Equals (T1 const&, T2 const&) Compares reference type objects in...