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  1. Personnaliser la conversion des matériaux non-P...

    La classe Scene de Aspose.3D API représente une scène 3D. Les développeurs peuvent déjà construire une scène 3D en ajoutant diverses entités. GLTF 2.0 prend uniquement en charge les matériaux PBR (Physically Based Rendering), Aspose.3D API convertit en interne les matériaux non-PBR en matériaux PBR avant d'exporter vers GLTF 2.0....var s = new Scene (); var box = new Box (); s . RootNode . CreateChildNode...CreateChildNode ( "box1" , box ). Material = new PhongMaterial ()...

    docs.aspose.com/3d/fr/net/customize-non-pbr-to-...
  2. Passen Sie die Konvertierung von Nicht-PBR-Mate...

    Die Scene-Klasse der Aspose.3D API repräsentiert eine 3D-Szene. Entwickler können bereits eine 3D-Szene erstellen, indem sie verschiedene Entitäten hinzufügen. GLTF 2.0 unterstützt nur PBR-Materialien (Physically Based Rendering), Aspose.3D API wandelt nicht-PBR-Materialien intern in PBR-Materialien um, bevor sie in GLTF 2,0 exportiert werden....var s = new Scene (); var box = new Box (); s . RootNode . CreateChildNode...CreateChildNode ( "box1" , box ). Material = new PhongMaterial ()...

    docs.aspose.com/3d/de/net/customize-non-pbr-to-...
  3. Ställ in normalvärden eller UV på kuben och Läg...

    Hur man skapar normal- eller uv-data på en mesh i Aspose.3D....kodexempel visar hur man skapar ett Box-objekt och sedan tillämpar PBR-materialet...RoughnessFactor = 0 . 9 ; // create a box to which the material will be...

    docs.aspose.com/3d/sv/net/set-up-normals-or-uv-...
  4. Настройте нормали или УФ на Кубе и добавьте мат...

    Как создать нормали или uv данные на сетке в Aspose.3D....демонстрирует, как создать объект Box, а затем применить материал PBR...roughness_factor = 0.9 ; # create a box to which the material will be...

    docs.aspose.com/3d/ru/python-net/set-up-normals...
  5. Personalizza la conversione dei materiali da PB...

    La classe Scena di Aspose.3D API rappresenta una scena di 3D. Gli sviluppatori possono già creare una scena 3D aggiungendo varie entità. GLTF 2.0 supporta solo materiali PBR (rendering basato sulla fisica), Aspose.3D API converte internamente materiali non PBR in materiali PBR prima di esportare in GLTF 2.0.... Scene () box = a3d . Box () mat = a3d . shading...create_child_node ( "box1" , box ) . material = mat opt = a3d...

    docs.aspose.com/3d/it/python-net/customize-non-...
  6. Cortar Páginas de PDF programaticamente|Aspose....

    Você pode obter propriedades da página, como largura, altura, bleed-, crop- e trimBox usando Aspose.PDF para Java.... Trim box : A caixa de corte indica o tamanho...após impressão e corte. Art box : A caixa de arte é a caixa desenhada...

    docs.aspose.com/pdf/pt/java/crop-pages/
  7. Qual é a diferença entre os formatos FDF, XML e...

    Esta seção diferencia entre os formulários XML, FDF e XFDF com as Facades Aspose.PDF usando a Classe Form....esse problema é a propriedade Box na classe FormFieldFacade , que...coordinates of Form fields var box = new System . Drawing . Rectangle...

    docs.aspose.com/pdf/pt/net/whats-the-difference...
  8. 3D sahnelerini GLTF 2.0 formatında C# 'dan tasa...

    The Scene class of the Aspose.3D API represents a 3D scene. Developers can already build a 3D scene by adding various entities. GLTF 2.0 only supports PBR (Physically Based Rendering) materials, Aspose.3D API internally converts non-PBR materials into PBR materials before exporting into GLTF 2.0....var s = new Scene (); var box = new Box (); s . RootNode . CreateChildNode...CreateChildNode ( "box1" , box ). Material = new PhongMaterial ()...

    docs.aspose.com/3d/tr/net/customize-non-pbr-to-...
  9. Настройте преобразование материалов без PBR в P...

    Класс Сцена Aspose.3D API представляет собой сцену 3D. Разработчики уже могут построить сцену 3D, добавив различные сущности. GLTF 2,0 поддерживает только материалы PBR (физический рендеринг), Aspose.3D API внутренне преобразует материалы, не являющиеся PBR, в материалы PBR перед экспортом в GLTF 2,0....var s = new Scene (); var box = new Box (); s . RootNode . CreateChildNode...CreateChildNode ( "box1" , box ). Material = new PhongMaterial ()...

    docs.aspose.com/3d/ru/net/customize-non-pbr-to-...
  10. Imposta normali o UV sul cubo e aggiungi materi...

    Come creare dati normali o uv su una mesh in Aspose.3D....mostra come creare un oggetto Box e quindi applicare il materiale...roughness_factor = 0.9 ; # create a box to which the material will be...

    docs.aspose.com/3d/it/python-net/set-up-normals...