CreateRenderer Renderer.CreateRenderer method Creates a new Renderer with default profile. public static Renderer Cre......namespace Aspose.ThreeD.Render assembly Aspose.3D AssetDirectories...
RenderTarget Viewport.RenderTarget property Gets the render target that created this viewport. public IRenderTarget R......namespace Aspose.ThreeD.Render assembly Aspose.3D Frustum ZOrder...
Clear VertexElementIntsTemplate.Clear method Removes all elements from the direct and the index arrays. public overri......namespace Aspose.ThreeD.Entities assembly Aspose.3D Data CopyTo...
Thickness LShape.Thickness property Gets or sets the thickness of the constant wall. public double Thickness { get ; ......namespace Aspose.ThreeD.Profiles assembly Aspose.3D FilletRadius...
TopFlangeThickness HShape.TopFlangeThickness property Gets or sets the thickness of the top flange. public double Top......namespace Aspose.ThreeD.Profiles assembly Aspose.3D TopFlangeFilletRadiu...
TopFlangeWidth HShape.TopFlangeWidth property Gets or sets the width of the top flange. public double TopFlangeWidth ......namespace Aspose.ThreeD.Profiles assembly Aspose.3D TopFlangeThickness...
ToMesh Primitive.ToMesh method Convert current object to mesh public abstract Mesh ToMesh () Return Value The mesh. S......namespace Aspose.ThreeD.Entities assembly Aspose.3D ReceiveShadows...
AnimationClips Scene.AnimationClips property Gets all AnimationClip defined in the scene. public IList < AnimationCli......Scene namespace Aspose.ThreeD assembly Aspose.3D FromStream AssetInfo...
Shadowmap RendererVariableManager.Shadowmap property The depth texture used for shadow mapping public ITextureUnit Sh......namespace Aspose.ThreeD.Render assembly Aspose.3D ShadowCaster...
ReceiveShadows Primitive.ReceiveShadows property Gets or sets whether this geometry can receive shadow. public bool R......namespace Aspose.ThreeD.Entities assembly Aspose.3D CastShadows...