Hey,
Is it possible to define a mesh with a hole in it?
E.g I create cube1 and cube2, where cube2 is a hole in cube1
I wAs thinking it might be possible with VertexElementHole, but I could not get it right…...Hey,
Is it possible to define a mesh with a hole in it?
E.g I create cube1 and cube2, where cube2 is a hole in cube1
I was thinking it might be possible with VertexElementHole, but I could not get it right…