How to determine the object of an animation frame sequence?
var bindPoints = node.Scene.AnimationClips[0]?.Animations[0]?.BindPoints;
foreach (var bp in bindPoints)
{
Console.WriteLine($"=== {bp.Name} ===");
st…...==="); string[] channels = { "X", "Y", "Z" }; foreach (var ch...got from this code === R === R.X | Time: 0 | Value: 0 R.Y | Time:...