表示弧形...PieShape ( new Rectangle ( new Point ( 110 , 110 ), new Size ( 200...RectangleShape ( new Rectangle ( new Point ( 250 , 250 ), new Size ( 200...
The abstract class contains a network address. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr Pointer and use this Pointer to pass it to functions as argument....Emulates C#-style floating point comparison where two NaNs are...Emulates C#-style floating point comparison where two NaNs are...
Represents information on class method....Emulates C#-style floating point comparison where two NaNs are...Emulates C#-style floating point comparison where two NaNs are...
Represents a Duotone effect. For each pixel, combines Color1 and Color2 through a linear interpolation to determine the new color for that pixel....Emulates C#-style floating point comparison where two NaNs are...Emulates C#-style floating point comparison where two NaNs are...
Details_EndOfStreamException Contents [ Hide ] Details_EndOfStreamException class class Details_EndOfStreamException ......Emulates C#-style floating point comparison where two NaNs are...Emulates C#-style floating point comparison where two NaNs are...
Gets information on single stack frame. MSVS only. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr Pointer and use this Pointer to pass it to functions as argument....Emulates C#-style floating point comparison where two NaNs are...Emulates C#-style floating point comparison where two NaNs are...
Row in the data set. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr Pointer and use this Pointer to pass it to functions as argument....Emulates C#-style floating point comparison where two NaNs are...Emulates C#-style floating point comparison where two NaNs are...
Default comparator class. Uses operator < and operator == to compare values. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr Pointer and use this Pointer to pass it to functions as argument....Emulates C#-style floating point comparison where two NaNs are...Emulates C#-style floating point comparison where two NaNs are...
Collection of stack frames. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr Pointer and use this Pointer to pass it to functions as argument....Emulates C#-style floating point comparison where two NaNs are...Emulates C#-style floating point comparison where two NaNs are...
An instance of this class is passed as the argument on to the ProgressChangedEventHandler delegate. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr Pointer and use this Pointer to pass it to functions as argument....Emulates C#-style floating point comparison where two NaNs are...Emulates C#-style floating point comparison where two NaNs are...