setRestart setRestart(int value) function Specifies if a effect is to restart after complete. Read/write EffectRestar......setRestart setRestart(int value) function Specifies if a effect is to restart after complete. Read/write EffectRestar...
getDuration getDuration() function Describes the duration of animation effect. Read/write float. Result float...getDuration getDuration() function Describes the duration of animation effect. Read/write float. Result float
getTextStyle getTextStyle() function Returns text’s style. Read-only ITextStyle. Result TextStyle...getTextStyle getTextStyle() function Returns text’s style. Read-only ITextStyle. Result TextStyle
setAutoReverse setAutoReverse(boolean value) function Describes whether to automatically play the animation in revers......setAutoReverse setAutoReverse(boolean value) function Describes whether to automatically play the animation in revers...
setDuration setDuration(float value) function Describes the duration of animation effect. Read/write float....setDuration setDuration(float value) function Describes the duration of animation effect. Read/write float.
iterator iterator() function Returns an enumerator that iterates through the collection. Result...iterator iterator() function Returns an enumerator that iterates through the collection. Result
getRotationAngle getRotationAngle() function Specifies custom the rotation that is being applied to the text within t......getRotationAngle getRotationAngle() function Specifies custom the rotation that is being applied to the text within t...
setAnchoringType setAnchoringType(byte value) function Returns or sets vertical anchor text in a TextFrameEx. Read/wr......setAnchoringType setAnchoringType(byte value) function Returns or sets vertical anchor text in a TextFrameEx. Read/wr...
setKeepTextFlat setKeepTextFlat(boolean value) function Gets or sets keeping text flat even if a 3-D Rotation effect ......setKeepTextFlat setKeepTextFlat(boolean value) function Gets or sets keeping text flat even if a 3-D Rotation effect ...