Sort Score
Result 10 results
Languages All
Labels All
Results 1,361 - 1,370 of 3,273 for

lighting

(0.08 sec)
  1. frustums.png

    nonpremultipled deflate 255 8 8 8 8 PixelInterleaved width=427, height=255, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 255 ke......Frustum <|-- Camera Frustum <|-- Light @enduml @startuml frustums skinparam...BackGroundColor #d2d2d2 LineColor $LIGHT_DARK LineThickness 2.0 Margin...

    docs.aspose.com/3d/ar/net/aspose-3d-document-ob...
  2. FontSettings class | Aspose.Words for Python

    aspose.words.fonts.FontSettings class. Specifies font settings for a document... name = 'Junction Light' builder . writeln ( 'The quick...full_font_name == 'Junction Light' for f in original_font_sources...

    reference.aspose.com/words/python-net/aspose.wo...
  3. Apply Visual Effects on Saving 3D Views|Documen...

    Using Aspose.3D for .NET API, developers may apply visual effects on 3D Views before saving in the image. These visual effects are also known as the post-processing effects or filters those are applied in real-time to everything displayed in the 3D View....Create a light scene . RootNode . CreateChildNode ( "light" , new...new Light () { Color = new Vector3 ( Color . White ), LightType...

    docs.aspose.com/3d/net/apply-visual-effects-on-...
  4. Применение визуальных эффектов при экономии 3D ...

    Используя Aspose.3D for .NET API, разработчики могут применять визуальные эффекты к 3D Views перед сохранением изображения. Эти визуальные эффекты также известны как эффекты пост-обработки или фильтры, которые применяются в режиме реального времени ко всему, что отображается в 3D View....Create a light scene . RootNode . CreateChildNode ( "light" , new...new Light () { Color = new Vector3 ( Color . White ), LightType...

    docs.aspose.com/3d/ru/net/apply-visual-effects-...
  5. frustums.png

    nonpremultipled deflate 255 8 8 8 8 PixelInterleaved width=427, height=255, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 255 ke......Frustum <|-- Camera Frustum <|-- Light @enduml @startuml frustums skinparam...BackGroundColor #d2d2d2 LineColor $LIGHT_DARK LineThickness 2.0 Margin...

    docs.aspose.com/3d/it/net/aspose-3d-document-ob...
  6. frustums.png

    nonpremultipled deflate 255 8 8 8 8 PixelInterleaved width=427, height=255, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 255 ke......Frustum <|-- Camera Frustum <|-- Light @enduml @startuml frustums skinparam...BackGroundColor #d2d2d2 LineColor $LIGHT_DARK LineThickness 2.0 Margin...

    docs.aspose.com/3d/es/python-net/aspose-3d-docu...
  7. frustums.png

    nonpremultipled deflate 255 8 8 8 8 PixelInterleaved width=427, height=255, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 255 ke......Frustum <|-- Camera Frustum <|-- Light @enduml @startuml frustums skinparam...BackGroundColor #d2d2d2 LineColor $LIGHT_DARK LineThickness 2.0 Margin...

    docs.aspose.com/3d/it/java/aspose-3d-document-o...
  8. frustums.png

    nonpremultipled deflate 255 8 8 8 8 PixelInterleaved width=427, height=255, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 255 ke......Frustum <|-- Camera Frustum <|-- Light @enduml @startuml frustums skinparam...BackGroundColor #d2d2d2 LineColor $LIGHT_DARK LineThickness 2.0 Margin...

    docs.aspose.com/3d/ar/java/aspose-3d-document-o...
  9. frustums.png

    nonpremultipled deflate 255 8 8 8 8 PixelInterleaved width=427, height=255, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 255 ke......Frustum <|-- Camera Frustum <|-- Light @enduml @startuml frustums skinparam...BackGroundColor #d2d2d2 LineColor $LIGHT_DARK LineThickness 2.0 Margin...

    docs.aspose.com/3d/de/java/aspose-3d-document-o...
  10. frustums.png

    nonpremultipled deflate 255 8 8 8 8 PixelInterleaved width=427, height=255, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 255 ke......Frustum <|-- Camera Frustum <|-- Light @enduml @startuml frustums skinparam...BackGroundColor #d2d2d2 LineColor $LIGHT_DARK LineThickness 2.0 Margin...

    docs.aspose.com/3d/ru/java/aspose-3d-document-o...