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C# source code To load, render and add extract assets from 3DS documents on .NET Framework, .NET Core, Mono....NET Extractor 3ds HTML JPG PDF XML 3DS 3DS Extract...Save(Texture tex) { if (tex.Content == null || !CanVisit(tex)) return...
C# source code To load, render and add extract assets from AMF documents on .NET Framework, .NET Core, Mono....NET Extractor Amf HTML JPG PDF XML AMF AMF Extract...Save(Texture tex) { if (tex.Content == null || !CanVisit(tex)) return...
C# source code To load, render and add extract assets from GLB documents on .NET Framework, .NET Core, Mono....NET Extractor Glb HTML JPG PDF XML GLB GLB Extract...Save(Texture tex) { if (tex.Content == null || !CanVisit(tex)) return...
C# source code To load, render and add extract assets from DAE documents on .NET Framework, .NET Core, Mono....NET Extractor Dae HTML JPG PDF XML DAE DAE Extract...Save(Texture tex) { if (tex.Content == null || !CanVisit(tex)) return...
C# source code To load, render and add extract assets from U3D documents on .NET Framework, .NET Core, Mono....NET Extractor U3d HTML JPG PDF XML U3D U3D Extract...Save(Texture tex) { if (tex.Content == null || !CanVisit(tex)) return...
C# source code To load, render and add extract assets from STL documents on .NET Framework, .NET Core, Mono....NET Extractor Stl HTML JPG PDF XML STL STL Extract...Save(Texture tex) { if (tex.Content == null || !CanVisit(tex)) return...