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geometries

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  1. Adición de transformación al nodo|Documentation

    TSR (Traducción/Escalado/Rotación) se usan más comúnmente en el escenario 3D, proporcionamos una clase Transform para acceder a estos en Aspose.3D....() # Point node to the Mesh geometry cubeNode . entity = mesh #...() # Point node to the Mesh geometry cubeNode . entity = mesh #...

    docs.aspose.com/3d/es/python-net/adding-transfo...
  2. ค้นหา

    ค้นหา...Geometry = new LineString(new[] { new..., 3.1415); feature2.Geometry = Geometry.Null; // เพิ่มคุณสมบัติ...

    blog.aspose.com/th/gis/export-features-to-a-csv...
  3. Draw a map. A sliding map with tiles.|Documenta...

    How to draw tiles and build a sliding map from them....information about features and geometries. Back-end So, our data is...already be embedded in the geometry information. For these purposes...

    docs.aspose.com/gis/he/net/showcases/sliding-ma...
  4. Draw a map. A sliding map with tiles.|Documenta...

    How to draw tiles and build a sliding map from them....information about features and geometries. Back-end So, our data is...already be embedded in the geometry information. For these purposes...

    docs.aspose.com/gis/de/net/showcases/sliding-ma...
  5. Draw a map. A sliding map with tiles.|Documenta...

    How to draw tiles and build a sliding map from them....information about features and geometries. Back-end So, our data is...already be embedded in the geometry information. For these purposes...

    docs.aspose.com/gis/ja/net/showcases/sliding-ma...
  6. entity.png

    nonpremultipled deflate 714 8 8 8 8 PixelInterleaved width=442, height=714, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 714 ke......abstract Frustum abstract Geometry Entity <|--- Primitive Entity...Entity <|-- Curve Entity <|-- Geometry Entity <|-- TriMesh Entity...

    docs.aspose.com/3d/ru/java/aspose-3d-document-o...
  7. entity.png

    nonpremultipled deflate 714 8 8 8 8 PixelInterleaved width=442, height=714, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 714 ke......abstract Frustum abstract Geometry Entity <|--- Primitive Entity...Entity <|-- Curve Entity <|-- Geometry Entity <|-- TriMesh Entity...

    docs.aspose.com/3d/ru/net/aspose-3d-document-ob...
  8. entity.png

    nonpremultipled deflate 714 8 8 8 8 PixelInterleaved width=442, height=714, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 714 ke......abstract Frustum abstract Geometry Entity <|--- Primitive Entity...Entity <|-- Curve Entity <|-- Geometry Entity <|-- TriMesh Entity...

    docs.aspose.com/3d/de/java/aspose-3d-document-o...
  9. entity.png

    nonpremultipled deflate 714 8 8 8 8 PixelInterleaved width=442, height=714, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 714 ke......abstract Frustum abstract Geometry Entity <|--- Primitive Entity...Entity <|-- Curve Entity <|-- Geometry Entity <|-- TriMesh Entity...

    docs.aspose.com/3d/it/java/aspose-3d-document-o...
  10. entity.png

    nonpremultipled deflate 714 8 8 8 8 PixelInterleaved width=442, height=714, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 714 ke......abstract Frustum abstract Geometry Entity <|--- Primitive Entity...Entity <|-- Curve Entity <|-- Geometry Entity <|-- TriMesh Entity...

    docs.aspose.com/3d/es/python-net/aspose-3d-docu...