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  1. FromBase64Transform | Aspose.Slides for C++ API...

    Converts the CryptoStream class instance from base 64. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument....Emulates C#-style floating point comparison where two NaNs are considered...Emulates C#-style floating point comparison where two NaNs are considered...

    reference.aspose.com/slides/cpp/system.security...
  2. DoubleChartValue | Aspose.Slides for C++ API Re...

    Represent double value which can be stored in pptx presentation document in two ways: 1) in cell/cells of workbook related to chart; 2) as literal value....Emulates C#-style floating point comparison where two NaNs are considered...Emulates C#-style floating point comparison where two NaNs are considered...

    reference.aspose.com/slides/cpp/aspose.slides.c...
  3. IEffectFormatEffectiveData | Aspose.Slides for ...

    Imutable object which contains effective effect formatting properties....Emulates C#-style floating point comparison where two NaNs are considered...Emulates C#-style floating point comparison where two NaNs are considered...

    reference.aspose.com/slides/cpp/aspose.slides/i...
  4. IControl | Aspose.Slides for C++ API Reference

    Represents an ActiveX control....Emulates C#-style floating point comparison where two NaNs are considered...Emulates C#-style floating point comparison where two NaNs are considered...

    reference.aspose.com/slides/cpp/aspose.slides/i...
  5. PaperSize | Aspose.Slides for C++ API Reference

    Specifies the size of a piece of paper....Emulates C#-style floating point comparison where two NaNs are considered...Emulates C#-style floating point comparison where two NaNs are considered...

    reference.aspose.com/slides/cpp/system.drawing....
  6. CommandEffect | Aspose.Slides for C++ API Refer...

    Represents a command effect for an animation behavior....Emulates C#-style floating point comparison where two NaNs are considered...Emulates C#-style floating point comparison where two NaNs are considered...

    reference.aspose.com/slides/cpp/aspose.slides.a...
  7. ICommandEffect | Aspose.Slides for C++ API Refe...

    Represents a command effect for an animation behavior....Emulates C#-style floating point comparison where two NaNs are considered...Emulates C#-style floating point comparison where two NaNs are considered...

    reference.aspose.com/slides/cpp/aspose.slides.a...
  8. XmlDsigExcC14NTransform | Aspose.Slides for C++...

    Represents the exclusive C14N XML canonicalization transform for a digital signature without comments. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument....Emulates C#-style floating point comparison where two NaNs are considered...Emulates C#-style floating point comparison where two NaNs are considered...

    reference.aspose.com/slides/cpp/system.security...
  9. HashAlgorithm | Aspose.Slides for C++ API Refer...

    Base class for hashing algorithms. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument....Emulates C#-style floating point comparison where two NaNs are considered...Emulates C#-style floating point comparison where two NaNs are considered...

    reference.aspose.com/slides/cpp/system.security...
  10. Assembly | Aspose.Slides for C++ API Reference

    Reflection class describing assembly. Support is limited as the rules are quite different between C# and C++. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument....Emulates C#-style floating point comparison where two NaNs are considered...Emulates C#-style floating point comparison where two NaNs are considered...

    reference.aspose.com/slides/cpp/system.reflecti...