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3d faces

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  1. CubeFaceDataT | Aspose.3D for .NET API Reference

    CubeFaceDataT Contents [ Hide ] CubeFaceData structure Data for each face of the cube map texture. public struct C......CubeFaceData<T> structure Data for each face of the cube map texture. public...or sets the data for +Z(Back) face Bottom { get; set; } Gets or...

    reference.aspose.com/3d/net/aspose.threed.rende...
  2. StencilState | Aspose.3D for .NET API Reference

    StencilState Contents [ Hide ] StencilState class Stencil states per face. public class StencilState Properties Name ......StencilState class Stencil states per face. public class StencilState Properties...ThreeD.Render assembly Aspose.3D StencilAction TextureData English...

    reference.aspose.com/3d/net/aspose.threed.rende...
  3. Item | Aspose.3D for .NET API Reference

    Item CubeFaceData indexer public T this [ CubeFace face ] { get ; set ; } See Also enum CubeFace struct CubeFaceDa......indexer public T this [ CubeFace face ] { get ; set ; } See Also enum...ThreeD.Render assembly Aspose.3D Front Left English Русский 简体中文...

    reference.aspose.com/3d/net/aspose.threed.rende...
  4. StencilBackFace | Aspose.3D for .NET API Reference

    StencilBackFace RenderState.StencilBackFace property Gets the stencil state for back face. public StencilState Stenci......Gets the stencil state for back face. public StencilState StencilBackFace...ThreeD.Render assembly Aspose.3D SourceBlendFactor StencilFrontFace...

    reference.aspose.com/3d/net/aspose.threed.rende...
  5. Create smoothing group for mesh|Documentation

    Using Aspose.3d for .NET, developers can create smoothing group for mesh....3D for .NET , developers can create...data. //create a cube with 6 faces var box = (new Box()).ToMesh();...

    docs.aspose.com/3d/net/create-smoothing-group-f...
  6. Right | Aspose.3D for .NET API Reference

    Right CubeFaceData.Right property Gets or sets the data for +X(Right) face public T Right { get ; set ; } See Also......sets the data for +X(Right) face public T Right { get ; set ;...ThreeD.Render assembly Aspose.3D PositiveZ Top English Русский...

    reference.aspose.com/3d/net/aspose.threed.rende...
  7. PositiveY | Aspose.3D for .NET API Reference

    PositiveY CubeFaceData.PositiveY property Gets or sets the data for +Y(Top) face public T PositiveY { get ; set ; ......or sets the data for +Y(Top) face public T PositiveY { get ; set...ThreeD.Render assembly Aspose.3D PositiveX PositiveZ English Русский...

    reference.aspose.com/3d/net/aspose.threed.rende...
  8. NegativeY | Aspose.3D for .NET API Reference

    NegativeY CubeFaceData.NegativeY property Gets or sets the data for -Y(Bottom) face public T NegativeY { get ; set......sets the data for -Y(Bottom) face public T NegativeY { get ; set...ThreeD.Render assembly Aspose.3D NegativeX NegativeZ English Русский...

    reference.aspose.com/3d/net/aspose.threed.rende...
  9. FrontFace | Aspose.3D for .NET API Reference

    FrontFace FrontFace enumeration Define front- and back-facing polygons public enum FrontFace Values Name Value Descri......enumeration Define front- and back-facing polygons public enum FrontFace...Clockwise 0 Clockwise order is front face CounterClockwise 1 Counter-clockwise...

    reference.aspose.com/3d/net/aspose.threed.rende...
  10. Set up normals or UV on Cube and Add Material t...

    Aspose.3d for Java offers to manage normals and UV on the geometric shapes. A mesh stores the key properties for every vertex, position in space, and its normal, known as a vector perpendicular to the original surface. The normal is major to shading counts and should be a unit vector. Most mesh formats also support some form of UV coordinates which are a separate 2D representation of the mesh "unfolded" to show what portion of a 2-dimensional texture map to apply to different polygons of the mesh....Material to 3D Entities Contents [ Hide ] Aspose.3D for Java offers...the Mesh geometry by creating a 3D Scene. Create Normal Vectors...

    docs.aspose.com/3d/java/set-up-normals-or-uv-on...