ControlChar.CELL_CHAR property. End Of a table cell or end Of a table row character: (char)7 or \a.... assertEqual ( 2 , doc . first_section . body .... text_columns . set_count ( 2 ) # We can use a control character...
ControlChar.CELL property. End Of a table cell or end Of a table row character: \x0007 or \a.... assertEqual ( 2 , doc . first_section . body .... text_columns . set_count ( 2 ) # We can use a control character...
Discover the RightExpression property Of ComparisonExpression. Easily retrieve the right expression for enhanced data analysis and improved performance....{0} {1} {2} \"true argument\" \"false argument\" ". // 2. " COMPARE...COMPARE {0} {1} {2} ". Field field = builder . InsertField ( string...
Aspose::Words::Story::get_Tables method. Gets a collection Of tables that are immediate children Of the story in C++....-> get_Count ()); ASSERT_EQ ( 2 , tables -> idx_get ( 1 ) -> get_Rows...
Generate different types Of PDF417 barcodes using Aspose.BarCode for Python...850 alphanumeric characters or 2,710 numerical digits or 1,108...columns to encode information; 2 columns to store metainformation...
Aspose.BarCode for Java can be used to generate different types Of PDF417 barcodes....850 alphanumeric characters or 2,710 numerical digits or 1,108...columns to encode information; 2 columns to store metainformation...
Implements the NUMCHARS field in Java....writeln(" characters"); // 2 - Track the word count with a...fieldIf.getFieldCode(false)); // 2 - Include its inner fields: Assert...
CellFormat.orientation property. Returns or sets the orientation Of text in a table cell.... write ( 'Row 1, Col 2' ) builder . end_row () # Changing...insert_cell () builder . write ( 'Row 2, Col 1' ) builder . insert_cell...
Aspose::Words::VariableCollection::GetEnumerator method. Returns an enumerator object that can be used to iterate over all variable in the collection in C++....IndexOfKey ( u "City" )); ASSERT_EQ ( 2 , variables -> IndexOfKey ( u...-> Contains ( u "City" )); // 2 - By index: variables -> RemoveAt...