Developers may require to split all meshes of a scene into several sub meshes per material. The SplitMesh method will not split a mesh of the scene If it has been assigned a single material. Developers can now achieve this by using Aspose.3D for .NET API....AddRange ( new int [] { 0 , 1 , 2 , 3 , 4 , 5 }); // Now split it...it into 2 sub meshes, first mesh will contains 0/1/2 planes,...